Rust official Forced Wipe, jan. 07 2021

Pretty simple… as it’s a major wipe for the servers, I’ll be updating our server to a new map by the week-end, and take to profit the new update of today. First, some more roleplay elements, like the sofa and the hobo barrel.

I’ll be setting up a new server configuration by sunday morning, maybe sooner, depending on how long i have to work on that new map concept. But it will be based on latest events that brought thousands of new players to Rust, with roleplay and cosplay in mind… PVP will still be banned, because we don’t need this to have fun on Rust. You may accidentally kill someone, trespassing the pvp limit… but « Kill on Sight » and killing naked without a sash will be your doom.

 

Map: Steep – Black Hell

Ah, reproducing the original inspiring picture… my bad… from real life to Rust!

Commonly called the central pearl of the Solomon Islands(*1) where Hapis is located as well, Black Hell island is without a doubt wearing her name like a glove. The shock of the tectonic plates of the region have transformed this island into a rock hell. No place to install any industrial settlement, and no beach or valley to pass our vacations.

This island is the Maui version of the Indian Ocean. High cliffs and steep mountains, narrowed corridors and rock everywhere. This is why Cobalt stopped using that secluded island soon after their arrival. But hey, bandits and pirates stole Cobalt stuff to build their own facilities.

To connect to this server, you can search for  » EXPOSED  »  in the Play Game menu, Modded tab…

if you are far from us, you can use the console with F1 and type  » client.connect 149.56.27.199:25587  » … and go! (and re-click F1 to hide the console)… because this is our address.. 🙂

note: Our Asset Warmup and Spawning World are usually twice the time to load from other servers because we have a ton of extra cool features!

And if Elvis Presley was able to make a load of movies on the Hawaiian islands, who can not build bases on them?  Oh, and yes, the road used by Elvis on this video is located on the map, somewhere… find it! the girls are not dresses the same, tho…

Actually this map, like all the other maps I build, are more  » in real life-like  » than the majority of Rust maps, because I make them more like it.  trails are not supposed to be all flat and perfect… neither woods and mountains… and cliffs are not supposed to be 100% covered with stupid rocks.  And no, scientists are not supposed to be locked on their 2×2 space around them… they can run you up in the woods if you provoque them on the road.  And a bandit compound has a river that feed the swamp. real life…

Anyway, this place is not abandonned… Pirates and Bandits are making it very lively. Imagine Hapis without the passage of Cobalt. Beautiful forests and great sunrises across mountains. This is the best place for adventurers to have a great fun running and looting for survival.

Because yes, there are some real survivalists on the island… and what you find in a survivalist backyard?!  not one oil barrel, but many… same for loots!

There is not that much roads on the island. Mainly feet-made tracks from the indigenous people. And no big buildings, merely some two stories shacks or roadside-like buildings offered by our lovely bandits. Scientists still crawl the roads and sky in search of rads, and these damn tourists always making a mess by dropping trash on the roadsides.

Ok, it’s not logical to add « arctic » terrain to a place located in the middle of the Indian ocean, but hey, we had the possibility to make a little fun with it.  someplace lost in the middle of nowhere. Also, for clans and roamers, this island is the quintescence of challenges. Trenches for troops and harsh mountains for bases with secure locations. What more can you ask for base raids…

And if I tell you that some scientists are hidding facilities in the back of a mountain? At least they tried to install some company resources first, and the bandits took over.

Anyway… you spawn, naked on a beach… oh wait, no !!??? dafuk!

This map does not require a lot of customization to make it perfect for GAMERS… even the blue scientists have better loot without plugins, so why bother with a 5X or 10X when you just have to PVE… But as it’s a bit empty right now, I’ve added some plugins to spice up the pace of the game for the newbies on site.

There is some easter-eggs and challenges that are not puzzles actually.. like tracing the 90x tier3 loot boxes of the map, or find how to climb these great cliffs… because some have ropes, some are rock climbable… yeap this image is a complete vertical cliff you can climb on.

Here are the names of most of the creators of prefabs used on this custom map:

Cobalt, Coini, FireCrow, Grimland, Gruber, LAMBO7000, Nemesis, Nox, Robj, Rustbucketz, Star and Wheatley


*1: For the game reference only.  We were inspired by the island named Nggatokae, in the middle of the Marovo Lagoon inside the Solomon Archipel.  Hapis is supposely based on one of its neighbour as well (you will have a guess in the video below).  The only technological resource on the island is the Gatokae aerodrome, which I also replicate on the map.

*2: some tourist made a video representing his passage on the Nggatokae island, and it is just amazing… 90% of what you see in the video is found on the map… undersea fauna and flora are similar… so think of it as a proof that Rust is supposed to be located in the vicinity… 🙂

Ads: Niko’s Winter Galore…

My friend Niko is going big this winter, with his new release, a Ski Resort and a Santa Grotty…

To profit from the Sled released by Facepunch on the last Rust Update, this Resort with everything you need for a Ski Club related map is amazing decor!  The massive towers and the general structure of this monument is good for the hollidays.  Your Map Maker can take a minute to edit your map with this and put the Natural Spawn to be on top of the mountain, so everybody can sled thru the different slopes of this feature.

And as an addition, the Santa Grotty… bad santa, stole everything from the guys in the map, and hide it here… Your goal is to grab everything and take back everything to the kids in christmas…

isn’t it???

So, go by Codefling.com and purchase this great bundle for your winter map…

 

This Santa Grotty remembers me of the old but appreciated North Pole map in Enemy Territory… 10 years back… oh, so much fun in that!

Map: Steep – Back to Stone Age

On this one, Cobalt decided to invade a strange island south of Hapis, where there was actually nothing interesting… Neighbour of a long extinct volcano, that island is strewn by tons of rock formations that can not be destroyed easily…

Proof, the usual Excavator was broken due to the hardening of the rocks.  Cobalt left the island even before covering the roads with asphalt…

So, Cobalt decided to leave the island after an unsuccessful attempt to settle with the usual monuments. There is only room for small buildings which were created by the bandits.

The main focus on this map is the caves and rock formations. A lot of locations you can install a basic settlement, and a lot of caves you can dwelve and install your cave-base in… and find major loots.

There is no major monument on this island, just small buildings usually made by the bandits after Cobalt leave.  That rush the player to have to work a little more to have the resources he need to have its kit and win PVPs.  But that does not mean there are not interesting surprises…

And what about these 5 surveillance towers… Not only they were used to protect the nature, they are checkpoints for the scientists… which means tier3 loots…

And what is better, after a hard day of PVP than a evening rest at the campfire near the beach?

This map has a lot of cool locations and hard points where to install your little base or your mega Zerg base… like the trenches between rocks or the holes under them.  But you need to love complexion and surprises. If you love to install yourself in the arid desert, you’ll be disapointed… work your brain out for a real efficient base, please!

This is a 3333 small map… no compromise, and just roads on the map itself…. Harsh but great for solo players with PVP intentions. The starting loots are enough to sustain more than 50 players for a week, but you may require more loots installation if you plan on doing more on that place. Plugins can be useful to set more features as well.

Map: Klondyke, Arizona


You read it well… it’s not Klondike, Alaska, where there was long time ago a Gold Rush.  It’s Klondyke, Arizona, with a dozen of residents, and  two barns… Whatelse can we find in that micro-village? Lead and silver mines… or actually HQM and Stones…

This map is for the cave dwellers and cave bases builders.  There is nothing else here than build the greatest bases in rock formations and caves.  This is a challenging map, because not everybody is good and efficient at building inside caves.

Lead is toxic, so you have to take care of these locations where barrels and pits are strewn with green glowing boxes and barrels.  In addition to radiation pockets around town, you also have the bad visit of scientists who wants to take back what they lost in that old abandonned ghost town.

Some ideas of Scenarios for building a map.

There is no real scheme for building a map in Rust… you use the Procedural engine and tada, a 30 seconds map is auto-generated for you.  But these are crap.  Always the same borrrrrrrring maps with the same elements.

Here we build maps based on ideas, concepts, scenarios and gameplays.  You can even decide if you want a Winter-only island, or a Desert like in Madmax – Beyond Wasteland

But as an inspiration for some cool features, I always use a list of needed elements… and sometimes known scenarios that I build the maps around. Here are some examples of scenarios. The maps are not always everything… most of them need some plugins, and the Umods.org gang is providing the bests there is!

########### Extreme Survivalism:
Pure Survivalism Enhancement where everything is just a little bit more than what it is in real life. Follows most of the vanilla setup, but with some explainations:

ex: all animals are agressives because humans are enemies in all states. even chickens hates us. Zombies spawn in the middle of the night and vanish when the sun is up…

################## Advanced Reality:

While you are a survivalist in a harsh world, your own house can become your only path to advanced tech. Automated CP, etc bring you to the age of 2020.

################## The Reality Show:

Remember Truman Show? The Prisoner? everything you do on this island is controled so you can not act aside of the goals of reality.

ex: Agriblock forces you to plant specifid seeds in the planters or they would not grow. If you break something provided by the higher mean, you are punished or removed from your loot.

ex: when you break a vending machine to loot it, everything in it will vanish. same for the CP.

ex: on first spawn you are given a startup house, and until you break it, you can not build another CP.

################## The Feria World:

Survivalism in the magical path. Automation of certain actions when you’re in your house, as the CP act on its own.

################## Back Story Plot Revealed:

When you first spawn, you are informed of the whole mean of this island. The back story, the objective of your presence here. Just do what you think is good for you to get out of this hell.

################## Down to Earth Life Endangered:

You live on this island as you were born here, with collaborating with others, having the more « down to heart » living. It can be endangered by raiders etc though… outside of the vacinity, life is harsh!

################## Science to its own Path:

All human spawn on the island is regrouping to survive against the scientists. Like in Westworld, humans have to survive against the NPC that wants to control them.

################## Suburbia:

a vanilla map with ALL the monuments in the middle, and surrounded by habitable places. the monuments have roads etc, and they will be connected properly.

################## Isekai:

asian anime type for scenarios with heros in fortified cities. Random villages built across the map, walled or shielded Safe-Zoned. everything outside is PvP etc

################## Mad Max Beyond Wasteland:

Part of the civilisation wants to keep the PvP and rusted raids, when the other part of the civilisation want to restart life as it was before. A vanilla scenario where two teams struggle for their survival or the disparition of their enemy.

ex: one team use the rusted elements to make war and live based on decay, use cars and build weapons. the other team is building life, plant fruits and veggies, recycle metal to peaceful usages and defense, build houses. Both protect their territories, and loot others properties.

################## toxic world:

the game is already toxic enough, so we have to deal with it… RAD elements everywhere, just avoid scraping your own life.

################## UAE Concept:

Like in Dubai city, where the entire city and attractions are built from dumping sand to create fake islands, our map is dumped islands as well… the north limit of the map is the continent… but unreachable!

################## The Barricade

is a PVP / Raid / KotH map where you have no chance of survival if you take a minute to smell flowers.

This is the place where you spawn for a fight, sniping, roofcamp, or anything related to violence… because the entire map is a vast region made for claiming victory!

There is no rule. Just do your own business. No hack or permission given. The only two plugin we installed to give permission are the « anti noob raid » and the « free home » which will protect you for 15 minutes when you first spawn, so you can take a look at install yourself.

################## Faubourgs or Total Roleplay …

Subburb from a Big City, you spawn on the beach and are welcome by the cheif of the village. You receive a home you can place anywhere, and you have to trend, exchange, loot everything to make a living.

Forbidden that leads to a ban:

violence is prohibited in the vacinities of the village.
Raids are also not allowed, and you will be banned from the server if you just try.
Toxic language or actions, like stealing or destroying other’s stuff.

Promoted actions that leads to a great server:

Participation
Teamwork
Professions: like you can be a farmer, a collier, a huntsman…
Protection: you can go to war, raise a peacekeeper team, combat the scientists… etc

Map: Hydroxide Valley

Remember Sillicon Valley, California?! The masterpiece of tech-developments, the ground of Google and Apple… Everything to make things work in the USA.

But hey, we’re not in the USA, we’re somewhere in the middle of the Indian Ocean, in the surroundings of the Salomon Islands.  And after the explosion caused by terrorists in Hapis Island, there was a Tsunami which destroyed most of the little islands around the Cobalt installations.  This is where we’re at.  Hydroxide Valley, like the bandits are proud to call it, is an Island that was the tech-dev center of the Indian Ocean zone.

It is now a desert of abandonned compounds, with destroyed roads and harsh temperatures… In the middle of the island, the old city, surrounded by undiscovered forests… And that’s what our players will face when spawning on the island.  There is no Launch Site here, neither a Train Yard… because it’s not Hapis…

And you’ll discover everything on your own if you connect…

Map: In Enemy Territory

Maybe not the best name for a map, as everybody seems to be in their own enemy territory, but hey… I was asked to create this one in rememberance of the old game of the same name, so!  A detail in this old game, there was always a mission to run in circle for no fucking reason…. because it was the time when PVP was new, and the game authors had no idea how to manage it without having circling roads or round-up train rails.

You can still play it by using the new Legacy version, which i still play myself…

This map is the same.  It’s not only to have a harbour or a trainyard, but to have a complete road or track between all the monuments to have a feeling of completion – which lack a lot in Rust. Here, all the monuments are connected with their proper road, street or rail tracks. And to make it more consistent, they all have their little friends to accompany them and make the place a lot more populated in building.

A good example is the harbour… by default, Harbour #2 is 200 meters large… now the entire facility is 1.2km large, with a lot of customization and buildable slides… even a lighten bridge to have nightly meetings.

But it is not only about connecting roads and tracks.. Its also having a sense of logic.  Why have only one marketplace and a gaz station on 36km2 territory?  We add 12 roadside monuments of all kind, so it’s easier to roam in your car… because yes, this map is Car-Compatible…

About cars… the only Trucks Graveyard of the entire Rust… because we need locations for amazing PVP…

And why not having a Hotel in the fishing village?A place where you can hide your loot without a problem so you can raid the Oil Rig in confidence…

Some locations are perfect for PVE, as they are protected by Scientists of different levels… You may even be taking a relaxing walk down the road and being caught in the crossfire of bandits and scientists.

One of the best scenery of this decor is the Domes Factory… complete custom site with 5 different types of Dome, and a winter mood that will make you freeze in place… but hey, tier2 and tier3 loots are easily found in this central place, so you may find a good kit to keep you warm!  or hot if you’re not the only one in the place!

There is an addition of 8 big monuments that are not shown here… each has a reason to be there… This map is not for the faint of heart… the biggest and the largest map you could have for any kind of gameplayers…

Hasard? don’t think so… Dr Newman/Stark

I’ve been storing back-story hints about the Rust game since my first day of play.  I’ve watched both Shadowfrax back-story youtube videos, and i’m adding to them… sometimes at the opposite of what Shadowfrax was going in his own path… So, let’s see!

First, Dr Newman’s back-story itself… who is he, or who is he supposed to be?! Read more